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Something that can’t be said of the majority of choppers, jet fighters, and high-power, low-weight stunt monoplanes.Īble to dart about like coke-addled dragonflies and pull off manoeuvres that no man-carrying aircraft could ever hope to replicate, the sim’s gaudily painted, gnat-noisy aerobatic machines are the closest thing ARC8 has to a ‘high difficulty’ setting. Happily, most of these are pretty forgiving too. Tally-Ho Corner readers won’t, I suspect, be able to resist the WW2 warbirds – the Spitfire, Corsair, Mustang, P-39, P-40, Flying Fortress, Bf 109 and Fw 190 – for long.
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Land them into a stiff breeze (wind direction, strength, and turbulence is, along with thermals, fully configurable) and they can, with a little practice, alight as daintily as doves. As you’d expect, these high-wingers are relatively stable and slow. Beginners will want to seek out powered craft like the Beaver, Cub, Storch, and Pilatus PC-6 first. The flight models aren’t just plausible, they are staggeringly varied. 224 with add-ons) didn’t soar, stall, side-slip, crab, bounce and disintegrate in a manner reminiscent of the real thing there’d be little incentive to stick around. The sim would, of course, be a chocolate teapot without credible aerodynamics. In contrast, the ingenious, photo-draped locales – some of which come with more than one selectable vantage point – can be breathtaking.Įnhanced with appropriate ambients sounds (As, out of the box, the sim is weak in this area, I recommend sourcing your own) the various mountain tops, rural strips, and famous locations are, more often than not, perfect spots for stressing airframes and de-stressing noggins.Īnd because your rig isn’t busy rendering thousands of individual trees or myriad intricate shadows, low framerates, even on older systems, are never an issue. Thanks to repetitive texturing and primitive tree and structure models, the latter often look dated. How important ARC8’s fabulous fixed-perspective photo sceneries are to its allure can, perhaps, be judged by the fact that I rarely use the alternatives – game-style 3D environments like the ones pictured above and here, that permit chase and orbit cams, avatar movement, and time of day manipulation. If you’ve never had to deal with mind games like these, or have only done so periodically, your first few hours will probably resemble one of those YouTube RC crash compilations. Leaning a thumbstick to the left causes an outbound aerodyne to bank to your left, but – naturally – sends an inbound one to your right. Not so, RC aircraft – machines that mess with your mind simply by responding logically and consistently to control inputs. After decades spent priestholed in virtual cockpits, the control of 1:1 scale sim steeds has become second nature. MS Flight Simulator and the like might let you buzz a host of famous landmarks, but do they let you buzz yourself or land a handsome aircraft replica close-by and then, with deft throttle, brake and rudder inputs, taxi the machine to your very toecaps for close inspection?įor the same inexplicable reason I rather enjoy reversing motor vehicles, I also find the hand-eye challenges of RC flight stimulating. The fly-by cam that is a guilty pleasure in conventional flight sims, is the non-negotiable (in the majority of venues) default view here. Identifying the sources of ARC8’s fierce magnetism is trickier than it first appears. Crikey – did I say twenty minutes? I’ve actually been standing in this field for the best part of an hour. When I misjudge a daisy-cutting swoop and the Tiger Moth cartwheels, scattering debris with gay abandon, I glance at the clock on my desk. Every low pass and ground-kissing touch-and-go extends an improvised sky ballet that has, over the past twenty minutes, been slowly but surely steeping me in something very like joy. Each loop, barrel roll, and hammerhead turn is executed at my urging. I’m guiding this giddy, happy biplane by moving the twin sticks under my thumbs. Overhead, a miniature Tiger Moth, yellow as a buttercup, cavorts like a canary that, after a lifetime spent underground, is finally tasting freedom. In the greensward at my feet, glossy buttercups gleam and busy insects drone and hum. I’m standing on the edge of a grass airstrip in Baden-Württemberg, bathed in Spring sunshine.
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The realisation that I’ve grown exceedingly fond of IPACS’ Lilliputian flight sim during this past week, puts me in a real quandary. My frugal/niggardly side was quietly hoping Aerofly RC 8 would turn out to be flawed and unlovable – a niche title with limited appeal. At a time when many are struggling to make ends meet, I’m really not sure a £65 (£129 with DLC) radio control aircraft simulator is a sensible subject for a Friday feature.